![]() ![]() The grinder hasn't been used since I got that precious carrot for my pigs and I doubt I'll ever use it again. My zombie grinder never was a productive source of iron ingots, but it was a very productive source of iron swords and shovels and helmets. At least I didn't get a single one of any of those items after killing countless zombies. Has the potential to be turned into a purely rare-drop grinder. I also found that iron swords and iron shovels and iron helmets do not drop at all anymore. Does not run the risk of accidentally killing a mob and losing your experience. In about 10 hours of zombie grinding, I did still get a few iron ingots, but they are now even more rare than before since the rare drop is shared with potatoes and carrots now. I spent a day and a half trying to get a single darn carrot out of my zombie grinder when 1.4.2 came out. They also drop carrots and potatoes which is how I quickly got them when 1.4 dropped. I have chests of swords, helmets, and shovels that they've dropped. They're fairly rare normally unless you have a zombie farm. To kill all pigmen automatically, use a fall of more than 24 blocks.Added in 1.2. ![]() The player may then descend to this room and finish off the Pigmen with one or two sword strikes. Not only does it depend on the starting health of the mob, but it depends on the type of mob and the design of the farm. Slabs or a similar block must also be used to block baby pigmen from escaping. This will allow the player to see and attack the feet of the Pigmen, without the Pigmen being able to attack the player. This landing area should be next to a room that whose floor is one block lower than the landing area, with a ceiling that is only 2 blocks high. Zombies: Zombies are a less desired mob for traps as of 1.8, since they now only drop rotten meat. Zombies and skeletons can even spawn with boots enchanted with Feather Falling. For example, it's really hard to get zombies down to 1 health from fall damage alone, due to their natural armor points. Spiders: Spiders are more common than Cave Spiders as they occur above ground, but they drop the same loot as Cave Spiders (string and spiders eyes). Not only does it depend on the starting health of the mob, but it depends on the type of mob and the design of the farm. Water may be used to force the Pigmen off of a cliff that is 22 blocks high, ending in a landing area far below their spawn point. Their only dropthe slime ballis the key ingredient used in crafting sticky pistons. If care is taken, a falling trap may also be used to collect experience and rare drops as well. This way, one can obtain experience and rare drops by finishing off the Pigmen manually, perhaps with a Looting enchantment. Using a fall trap has the benefit of automation, but with a suffocation trap, one is able to use Pistons to control the amount of damage to the Pigmen. Similarly, one must be careful not to use a portal in the Nether which takes them into the farm for the same reason. If precautions are not taken in the form of extra portals leading to a containment area, the player may be ambushed by one or more angry pigmen when they return to the Nether though a nearby portal. One problem with Overworld gold farms is that it is occasionally possible for angered pigmen to return to the Nether through a portal. This can be used to draw many of the pigmen out of the farm into the crusher at will. If a collector and crusher is placed directly beneath this point, the pigmen inside the farm will become angered and will track the player after the player has attacked one of them. ![]() Walling off the outer side of the largest portals and placing trapdoors on the edge of the smallest inner portals will allow the pigmen to spawn and wander into the drop or push each other into it. However, the same practice can still be used to make a hyper-efficient farm by building portals in a ring (one open to each cardinal direction) from a largest outer size to decreasing inner sizes, with per space efficiency of 82.8% achievable (out of a 23x23x23 cube with 10,080 portal blocks, using 1,800 obsidian). Since the availability of larger portals, it is no longer necessary to make a prism of portals as large portals can do as well. Zombie spawner farm (Image via Minecraft) With the Minecraft 1. Join Planet Minecraft We're a community of 3. From here, one can use Water to collect the Zombie Pigmen into a fall or suffocation trap. Baby Zombie 12 XP Magma Cube Slime 4 (Big) 2 (Small) 1 (Tiny) Wither 50 XP Ender Dragon 20,000 XP Conclusion is that on a skyblock, a Blaze spawner is the best. To build a farm in the Overworld, one can construct a rectangular prism of interlocking Nether Portals (to save Obsidian) and put open Trapdoors on the edges of the two bottom Obsidian blocks so that the Zombie Pigmen walk off. ![]()
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